The Water Is Always Running (VR) Alpha is live!


Like the title said, The Water Is Always Running (VR) is live!

This music-led, virtual reality experience is in alpha right now. My hope is to get some feedback in this early stage as I finalize the feel and functionality of this experience. Right now, it requires a VR headset (Oculus, HTC, and most others should be supported - if yours isn't reach out!) and a Magic Leap Controller to run because the sole method of interaction is via hand-tracking. However, the final version of this software will be released for the Oculus Quest, where hand-tracking is now a standard function.

A few things to note:

  • I apologize for not having a spec list on the description page. However, this single scene VR experience is pretty lightweight. The goal is to have the Quest run it, so it isn't the most hardware taxing thing you'll find. If you do attempt to run it and find that your hardware is insufficient would you mind sharing that with me? I'd love to find a way to accommodate your setup if I'm able to!
  • It currently has no "ending" - simply take the headset off when you're done and close the software via your keyboard. Thanks!
  • This software was developed as part of my master's thesis. However, it is the first in a series of music-led, vr experiences that I'll be releasing altogether as a vr "album

I think that's it for now! Please reach out if you have any questions, comments, or feedback!

-zw buckley

Files

The Water Is Always Running.zip 473 MB
Dec 21, 2019

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